![]() The only sticking point for using "ranged touch attacks" as a weapon type (as long as splash weapons are treated as their own type), IMO, is the spell spectral hand. 3.x and earlier versions had more missile spell choices than Pathfinder, so the difference was less glaring. Acid Dart, Binding Darkness (APG), Fire Bolt, Hand of the Acolyte/Apprentice, Icicle, Lightning Arc, and Telekinetic Fist domain/school abilities should probably be considered missiles, while other ranged touch domain/bloodline/school abilities are explicitly rays. acid splash, acid arrow, or the 3.x orb spells are missiles, with just about every other ranged touch attack spell (or spells modified by Reach Spell metamagic) being rays or using other rules (such as splash weapons for fire seeds (acorn)). ![]() Since 3.0, the rule of thumb was to break ranged touch attack spells into two "weapon types" for purposes of feats: missiles and rays.
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